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White_Steel_Wolfe 11-24-2013 10:02 AM

Halo 4
 
Anyone play it? That or Reach?

----> MorbidxSloth is my gamer-tag if you want to catch a game sometime, lates:wave:

IowaSteeler927 11-27-2013 04:34 AM

Re: Halo 4
 
I used to play Halo 4 a little bit but having purchased an Xbox ONE recently I've been a little bit distracted with that. I haven't played Reach for a long time, wasn't particularly impressed with the multiplayer portion of Reach.

White_Steel_Wolfe 11-28-2013 07:32 AM

Re: Halo 4
 
Quote:

Originally Posted by IowaSteeler927 (Post 1220101)
I used to play Halo 4 a little bit but having purchased an Xbox ONE recently I've been a little bit distracted with that. I haven't played Reach for a long time, wasn't particularly impressed with the multiplayer portion of Reach.

In my opinion Reach was the best since Halo 2(but not better) and is better than 4. haha

Bayz101 11-28-2013 07:50 AM

Re: Halo 4
 
Quote:

Originally Posted by White_Steel_Wolfe (Post 1220572)
In my opinion Reach was the best since Halo 2(but not better) and is better than 4. haha

I strongly disliked Reach & ODST. I recently had a chance to play Halo 4 and believe it's the best since the early three games.

White_Steel_Wolfe 11-28-2013 08:02 AM

Re: Halo 4
 
Quote:

Originally Posted by Bayz101 (Post 1220578)
I strongly disliked Reach & ODST. I recently had a chance to play Halo 4 and believe it's the best since the early three games.

Halo 4 tries too hard to be like COD and I hate COD:noidea: I like it for a few things but overall Reach is what I play the most.

Bayz101 11-28-2013 08:10 AM

Re: Halo 4
 
Quote:

Originally Posted by White_Steel_Wolfe (Post 1220584)
Halo 4 tries too hard to be like COD and I hate COD:noidea: I like it for a few things but overall Reach is what I play the most.

They did change the feel of it a bit, and that's why I love Killzone: Shadowfall. Killzone 2 had an outstanding HEAVY feel to it that made it unique, and they went with a lighter feel for Killzone 3 that ruined it. Shadowfall is heavier than ever and feels perfect and unique.

IowaSteeler927 11-29-2013 04:43 AM

Re: Halo 4
 
I thought Halo 4 was a breath of fresh air for the series. Graphically it's the best looking Halo game by a mile and a half, and the gameplay was prototypical Halo. The story was the best part, they finally gave us some insight into Master Chief and what makes him tick. I always thought Bungie could've done better in the storytelling department. Master Chief was just a monotone automaton in previous Halo games, but in Halo 4 I felt like it was the first time I was really gaining some insight into the character.

I also like that 343 is following the Forerunner trilogy of books. Bungie just kind of did their own thing but I always thought there could be so much more to the Halo universe that they just weren't tapping into.

The last feeling I get when playing Halo is any kind of Call of Duty Deja Vu. Halo 4 couldn't be further from Call of Duty. Much more flushed out and less predictable experience than any of the recent Call of Duty titles. Halo is also not an annual release like Call of Duty is.

Wagen 11-29-2013 11:12 AM

Re: Halo 4
 
Quote:

Originally Posted by IowaSteeler927 (Post 1221987)
I thought Halo 4 was a breath of fresh air for the series. Graphically it's the best looking Halo game by a mile and a half, and the gameplay was prototypical Halo. The story was the best part, they finally gave us some insight into Master Chief and what makes him tick. I always thought Bungie could've done better in the storytelling department. Master Chief was just a monotone automaton in previous Halo games, but in Halo 4 I felt like it was the first time I was really gaining some insight into the character.

I also like that 343 is following the Forerunner trilogy of books. Bungie just kind of did their own thing but I always thought there could be so much more to the Halo universe that they just weren't tapping into.

The last feeling I get when playing Halo is any kind of Call of Duty Deja Vu. Halo 4 couldn't be further from Call of Duty. Much more flushed out and less predictable experience than any of the recent Call of Duty titles. Halo is also not an annual release like Call of Duty is.

I see COD as a standard shooter. If a shooter is better than COD then it's good, if it's not as good then it's shit.

I like Halo.....apart from The Flood. I have played Reach and Halo 4 much more than the first three. The main reason for that is there being no Flood in those games.

I know there had to be a three way fight. But if the third faction had been a better thought out enemy than the Flood, I wouldn't have liked the original trilogy, I'd have loved it.

IowaSteeler927 11-30-2013 05:07 AM

Re: Halo 4
 
Quote:

Originally Posted by Wagen (Post 1222192)
I see COD as a standard shooter. If a shooter is better than COD then it's good, if it's not as good then it's shit.

I like Halo.....apart from The Flood. I have played Reach and Halo 4 much more than the first three. The main reason for that is there being no Flood in those games.

I know there had to be a three way fight. But if the third faction had been a better thought out enemy than the Flood, I wouldn't have liked the original trilogy, I'd have loved it.

You know I didn't mind the Flood in Halo: Combat Evolved or in Halo 2. They truly became the most annoying in Halo 3.

The enemies I really hated were the Brutes. They just seemed like a lazy design overall. Just basically big old gorillas, I felt like Bungie ripped off Planet of the Apes just a little bit. I never found them very fun or interesting to fight. I've always enjoyed fighting the combination of Elites/Grunts/Jackals as I feel like they offer a better variety and less predictable behavior. I really like fighting the Prometheans in Halo 4. I think they're easily the most challenging enemies I've fought in any of the Halo games. Their AI just seems smarter and they work together very well to take you out.


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