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Old 06-08-2007, 05:51 AM   #31
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Default Re: SF Fantasy Football League

So, if no objections I rule to pass a Yahoo League.

Second?
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Old 06-08-2007, 06:25 AM   #32
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Default Re: SF Fantasy Football League

Quote:
Originally Posted by Crushzilla View Post
So, if no objections I rule to pass a Yahoo League.

Second?
Seconded
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The Patriots didn't bother with swagger to start this NFL season; they went straight to defiant. Either you're one of them or you're about to get crushed.
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Old 06-08-2007, 06:36 AM   #33
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Default Re: SF Fantasy Football League

Quote:
Originally Posted by Crushzilla View Post
So, if no objections I rule to pass a Yahoo League.

Second?
I'll Third that.
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Old 06-08-2007, 12:45 PM   #34
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Default Re: SF Fantasy Football League

Fine with me.
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Old 06-08-2007, 11:59 PM   #35
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Default Re: SF Fantasy Football League

Next piece of order is scoring.

Personally, I prefer to use fractional points. It seems so silly to have a running back gain 99 yards and be cheated of that last point because he didn't get an extra yard. Its much more practical, I feel to have that be worth say 9.9 instead of 8, as a fixed point league would have awarded him for the 80th yard and no more until he reaches 100. Some people like that though, because it throws extra twists to the game.

So I would like to hear some opinions on that matter.

Here is an example of the kind of league I was running last year. The average score is around 180 or so and above 200 is a solid game. These are fractional points.

Quote:
Passing Yards (25 yards per point)
Passing Touchdowns (6)
Interceptions (-2)
Rushing Yards (10 yards per point)
Rushing Touchdowns (6)
Receptions (.5)
Reception Yards (10 yards per point)
Reception Touchdowns (6)
Return Yards (25 yards per point)
Return Touchdowns (6)
2-Point Conversions (2)
Fumbles Lost (-2)
Offensive Fumble Return TD (6)
Field Goals 0-19 Yards (3)
Field Goals 20-29 Yards (3)
Field Goals 30-39 Yards (3)
Field Goals 40-49 Yards (4)
Field Goals 50+ Yards (5)
Point After Attempt Made (1)
Sack (1)
Interception (2)
Fumble Recovery (2)
Touchdown (6)
Safety (2)
Block Kick (2)
Return Yards (20 yards per point)
Kickoff and Punt Return Touchdowns (6)
Points Allowed 0 points (10)
Points Allowed 1-6 points (7)
Points Allowed 7-13 points (4)
Points Allowed 14-20 points (1)
Points Allowed 21-27 points (0)
Points Allowed 28-34 points (-1)
Points Allowed 35+ points (-4)
Tackle Solo (1)
Tackle Assist (.5)
Sack (2)
Interception (4)
Fumble Force (3)
Fumble Recovery (3)
Touchdown (6)
Safety (4)
Pass Defended (2)
Block Kick (4)
This is just an example to work off of. This was with individual defenders, as well.
,
With point values we must also decide on roster spots.

I have found that this is a good set up:
1 QB
2 RB
3 WR
1 TE
1 W/R Option
1 K
1 Defense
Any number of bench spots

So that is up for debate.

So. We I need some feedback on points. Whether fractional is good or fix is preferred and point values.

Also positions. Do we want individual defenders.
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Old 06-09-2007, 09:15 AM   #36
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Default Re: SF Fantasy Football League

I'm not a huge fan of fraction points. Sometimes I believe they can lead to cheap victories. Yet the make leagues interesting at the same time.
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Old 06-09-2007, 03:11 PM   #37
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Default Re: SF Fantasy Football League

Quote:
Originally Posted by Crushzilla View Post
Next piece of order is scoring.

Personally, I prefer to use fractional points. It seems so silly to have a running back gain 99 yards and be cheated of that last point because he didn't get an extra yard. Its much more practical, I feel to have that be worth say 9.9 instead of 8, as a fixed point league would have awarded him for the 80th yard and no more until he reaches 100. Some people like that though, because it throws extra twists to the game.

So I would like to hear some opinions on that matter.

Here is an example of the kind of league I was running last year. The average score is around 180 or so and above 200 is a solid game. These are fractional points.



This is just an example to work off of. This was with individual defenders, as well.
,
With point values we must also decide on roster spots.

I have found that this is a good set up:
1 QB
2 RB
3 WR
1 TE
1 W/R Option
1 K
1 Defense
Any number of bench spots

So that is up for debate.

So. We I need some feedback on points. Whether fractional is good or fix is preferred and point values.

Also positions. Do we want individual defenders.
Go with fractional points - its the fairest way to get to the winner - the more resolution you have the more accurate the score.

I like all the positional set-ups - I presume their will be a roster limit for backup players.

I don't want an automatic draft - that takes alot of the fun out of it - if you're in then you should be able to make the draft.

I don't know how much freedom is given to points allocation for individual defenders - but the 2 leagues I was in last year they were hardly worth their roster spot as they were likely to incur minus points as an actual positive ( a great game might results in 5 points!).

That was in a league where 50-85 points was below par , 85-110 was ok, and 110+ was exceptional and probably a guaranteed win.
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The Patriots didn't bother with swagger to start this NFL season; they went straight to defiant. Either you're one of them or you're about to get crushed.
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Old 06-09-2007, 11:59 PM   #38
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Default Re: SF Fantasy Football League

Quote:
Originally Posted by Crushzilla View Post
So, if no objections I rule to pass a Yahoo League.

Second?
sure i am down even though yahoo aint at the top of my list
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Old 06-10-2007, 05:46 PM   #39
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Default Re: SF Fantasy Football League

I've never done a fractional points league so I would like this one to be the first one
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Old 06-10-2007, 10:52 PM   #40
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Default Re: SF Fantasy Football League

YO can i join the fansty football

if not late
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